Knowledge Base

Scheduling Events

ReadySet experiences can be launched immediately or scheduled for later. Scheduling helps organizers control when participants can join and how long gameplay remains active.

Gameplay Setup & PublishingUpdated

Starting an event

When reviewing an experience before publishing, organizers can choose to:

  • Start the event manually
  • Schedule the event for a future time

This flexibility makes ReadySet suitable for:

  • Live events
  • Conferences
  • Team-building sessions
  • Multi-day activations
  • Public experiences

Event duration

Organizers can define:

  • How long gameplay lasts
  • When players can participate
  • When scoring and progression end

Shorter events often create:

  • Faster-paced gameplay
  • Stronger competition
  • More urgency

Longer events often support:

  • Flexible participation
  • Self-guided exploration
  • Extended engagement

Ready Set Go vs Pick Up & Play

Scheduling also works together with gameplay mode selection.

Ready Set Go:

  • Synchronized start time
  • Everyone begins together

Pick Up & Play:

  • Players can join over time
  • More flexible participation

Different formats work better for different types of events.