Gamified learning
Turn any topic into a multiplayer challenge. Points, teams and live leaderboards make even revision feel like a game students want to win.
For Schools · K-12
ReadySet helps K-12 teachers and schools gamify learning. Run multiplayer pop quizzes in class, transform a field trip into a real-world adventure, and bring whole-school events to life, all from the phones students already use.

Why K-12 teachers choose ReadySet
From the classroom to the field trip, ReadySet gives teachers a single playful tool for quizzes, exploration, and whole-school events that meet kids where they already are.
Turn any topic into a multiplayer challenge. Points, teams and live leaderboards make even revision feel like a game students want to win.
Replace paper quizzes with fast, mobile, team-based rounds. Instant scoring, instant feedback, and every student in the room engaged at once.
Add map-based missions, photo challenges and checkpoint quizzes to any field trip. Museums, parks, historical sites, turned into an interactive lesson.
Sports days, end-of-year celebrations, open evenings, run one shared experience across every class without any special hardware.
Any teacher can launch an event in minutes from a single console. No setup, no training, no tickets to the school IT team.
Students join with a simple event code, no accounts, no personal data, no public profiles. Designed to be safe for classroom use.
A day in the life
ReadySet isn't a tool you bolt on for one off-site day a year. It slots into the rhythm a teacher already runs, the warm-up, the lesson, the trip, the assembly, and turns each into something kids opt into.
A 5-minute multiplayer quiz on yesterday's reading. Teams form, points fly, and the room is awake before period one.
Drop checkpoint questions across the classroom or playground. Kids move, collaborate, and answer in teams instead of in silence at a desk.
The museum or park becomes the game board. Photo missions, map pins and quiz checkpoints turn passive visits into a graded adventure.
End-of-term celebrations, sports days, open evenings, every class on one leaderboard, run from a single teacher's phone.